This crowd simulation technology is an artificial intelligence (AI) library, which is equipped with a comprehensive set of tools to enable easy creations of group behavioural animations.
These behavioural animations are provided with flexible controls over the formation shape and movements of groups or flocks. Such technology will be useful and valuable for rapid digital games development and simulation.
The technology is a fully automated crowd simulation tool. It is designed to be effective, efficient and easy to use.
Game developers will be able to tap on this technology as part of their game development toolkit in areas such as:
Technology integration (installation) only requires one dynamic-link library (DLL), a couple of scripts and nothing else.
The goal is to bring into the industry a fully automated crowd simulation tool, which is available on the Unity platform.
Advancements in the field of digital games have evolved significantly in the recent decades, becoming ever more complex in-game content.
Thus, modelling of natural and social phenomena including virtual agent crowd behaviours and the flocking behaviours within groups of agents is fundamentals to instil the traits of vibrancy and realism in the digital games.
It has been foreseen by many game developers and researchers that improved game AI shall be one of the future trends that possess great potentials in enhancing users’ gaming experiences.
Among the various AI technologies, modelling the natural and social phenomena of group behaviours is one part that is deemed as essential to instil vibrancy, realism and believability in the 3D virtual world of the game.
This technology is a crowd simulation plugin developed for game developers.
It is designed to enhance the intended users' creativity and improve their work productivity.
A user can easily simulate a crowd of hundreds and even up to a thousand autonomous individual characters.
To achieve this, the researchers have created a suite of scripts and libraries from the ground up, that provides a more intuitive and natural way of creating stunning crowd simulations.